Here I am live to talk about a preview of my new project on DS!
Wednesday, October 8, 2008
Best Beginner Tennis Racket
Dev - Second draft - WTN
Here I am live to talk about a preview of my new project on DS!
Another project from beginner (like my tennis), here's a brief overview of what my future will be homebrew for the Nintendo DS. Here I am live to talk about a preview of my new project on DS!
Firstly, I want to clarify that I did everything by yourself: I attended two tutorials on the Internet, a
to learn C, and another to create a set of platform to the Wiki PAlib, I use (in two parts, here
and
here). I also realized the "sprites" (if you can call them ...).
-platform, robust and hops through.
-Creation and salvaged.
-Creation and movement of an enemy.
Management collisions with enemies. -Ability to attack as a key (X button).
-Ability to spit out the key (Down + B).
-Creating horizontal moving platforms.
Repairs sprites on the death of the hero (they appear weird).
-Creating one or two new enemies (unassailable on the sides or top).
-Creating a vacuum in which the hero can fall.
-Creation of vertical moving platforms.
-Adding the break.
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