2009-2010
This year, goes green rayon. Each will attend to various occupations and diverse ...
I still have to load some pictures from 2008-2009 ...
soon for new adventures ..
Tuesday, September 1, 2009
Sunday, August 30, 2009
James Jameson The Measure
Dev - Second draft - WTN: first public beta!
Hi,
That's it, WTN is finally available to the general public! You can go see the project details and download on this page .
Some comments from my last post:
-door was ajotée with the moment the same sprite as the mobile platform.
-The enemy flying animated, but his AI is aps yet written so it is not present.
-The Start button will display a "menu" on the top screen.
-The first level is created.
So there is only one level and no boss (this is due to a problem of AI for the latter) on this first demo.
Hi,
That's it, WTN is finally available to the general public! You can go see the project details and download on this page .
Some comments from my last post:
-door was ajotée with the moment the same sprite as the mobile platform.
-The enemy flying animated, but his AI is aps yet written so it is not present.
-The Start button will display a "menu" on the top screen.
-The first level is created.
So there is only one level and no boss (this is due to a problem of AI for the latter) on this first demo.
That's all for today, you studios.
Wednesday, August 26, 2009
How Much Is It To Register A Trailer
Dev - Second draft - WTN: quick message
Hi,
quick note to signal the restart of the compiler on my computer, and therefore the further development of WTN. Latest additions to date:
-missiles sent by the first boss turned on themselves.
-addition of a spring, who can jump higher.
main-menu that works well (you can access the game ..^^).
continued:
-addition of a door, which opens with a key (logic, you might say).
-adding a new type of enemy, the first flying enemy.
-correct interface to the pause menu, and for the beginning / end of level and game over.
-creation of the first level (because playing on a level of testing is not lots of fun).
And who knows, a release at the end?
Hi,
quick note to signal the restart of the compiler on my computer, and therefore the further development of WTN. Latest additions to date:
-missiles sent by the first boss turned on themselves.
-addition of a spring, who can jump higher.
main-menu that works well (you can access the game ..^^).
continued:
-addition of a door, which opens with a key (logic, you might say).
-adding a new type of enemy, the first flying enemy.
-correct interface to the pause menu, and for the beginning / end of level and game over.
-creation of the first level (because playing on a level of testing is not lots of fun).
And who knows, a release at the end?
Wednesday, July 8, 2009
Paint And Shoot With Fast Shutter Speed
Thursday, 07.09.2009, 18:30 h Neighbourhood Assembly on fire fountain at Mariannenplatz
On Thursday, 07/09/2009 18:30 h our next neighborhood meeting is to rent - and back out of the fire fountain at Mariannenplatz.
with information about opportunities to do something against rent increases and also to our current poll.
On Thursday, 07/09/2009 18:30 h our next neighborhood meeting is to rent - and back out of the fire fountain at Mariannenplatz.
with information about opportunities to do something against rent increases and also to our current poll.
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