Dev - Second draft - WTN: quick message
Hi,
quick note to signal the restart of the compiler on my computer, and therefore the further development of WTN. Latest additions to date:
-missiles sent by the first boss turned on themselves.
-addition of a spring, who can jump higher.
main-menu that works well (you can access the game ..^^).
continued:
-addition of a door, which opens with a key (logic, you might say).
-adding a new type of enemy, the first flying enemy.
-correct interface to the pause menu, and for the beginning / end of level and game over.
-creation of the first level (because playing on a level of testing is not lots of fun).
And who knows, a release at the end?
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